Re:Tech sector job interviews assess anxiety, not software s...
by bananaface on Thursday July 16, 2020 @12:13PM
(#23860425)
So run Electron like a game. Leverage the GPU, if that really is the issue. Or run it like Qt, which manages to avoid that problem.
I just think that's a weak excuse, especially given most games have tremendous complexity running through the CPU too.
(As a side note I don't think paradox games are a good example. They're famously poorly optimised.)
As an example, Stellaris had performance issues that were CPU bound for a while and it's gotten better. It's not a visually demanding game after all.