Re:Building Elixir from source segfaults on macOS on Apple S...
by voltagex_ on Tuesday July 14, 2020 @12:11AM
(#23828447)
IMO Apple should be sponsoring that work.
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Re:Building Elixir from source segfaults on macOS on Apple S...
by rgovostes on Tuesday July 14, 2020 @12:55AM
(#23828658)
During the ARM announcement they said they would be contributing support to open source projects, and Homebrew was on the slide, along with a dozen or so other major projects (though Homebrew itself represents hundreds). I do not know what form that assistance will come in.
Re:Building Elixir from source segfaults on macOS on Apple S...
by m463 on Tuesday July 14, 2020 @01:44AM
(#23828910)
Apple has been dropping lots of balls in this way.
They should support open source in an official way. They should support other languages besides swift. They should support virtualization/containers. They should embrace techies, scientists and engineers. But it seems they're closing down these areas of their ecosystem.
Re:Building Elixir from source segfaults on macOS on Apple S...
by chvid on Tuesday July 14, 2020 @12:30AM
(#23828530)
IMO Mac OS X should come with its own integrated package manager and corresponding central repository for distribution of various open source software packages. A package manager that worked well with the App Store and Xcode.
Re:Building Elixir from source segfaults on macOS on Apple S...
by cromka on Tuesday July 14, 2020 @01:45AM
(#23828915)
This is their only real chance to keep Devs from migrating to Windows 10 with WSL2 or baremetal Linux. I couldn't believe they didn't announce any thing for Big Sur, I could have sworn they would if they really cared about non-macOS/ipadOS/iOS devs. Especially that they're also dropping Perl/Python/Ruby frameworks.
If anything, they could have just low-key embrace brew and take it from there. They didn't, and I think that sends a message: they've given up.