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Re:Valve secrets spill over in new Steam documentary app by slavik81 on Friday July 10, 2020 @03:32AM (#23789088)
Note that Valve first introduced lootboxes in TF2, where it was not purely cosmetic.
Re:Valve secrets spill over in new Steam documentary app by Twisell on Friday July 10, 2020 @03:59AM (#23789218)
New weapons in common quality usually popped for everyone very quickly. And were you really unlucky it's was a matter of seconds to find a trade by crafting some metal out of unwanted items.

Was kind of a meta-game, but yes definitively paved the way for virtual goods stock market. Some social science researcher should totally investigate that (if not already done).

Example of an exchange: https://backpack.tf/

Edit: Lot apparently they also suffer from economic crash sometimes like with bitcoin https://www.eurogamer.net/articles/2019-07-26-team-fortress-...

Re:Valve secrets spill over in new Steam documentary app by cam_l on Friday July 10, 2020 @04:54AM (#23789498)
>Some social science researcher should totally investigate that

I mean, not quite a social scientist, but they hired varoufakis at the time to study the economics of the loot boxes among other things. Here are some of the articles about it from his website.

http://www.yanisvaroufakis.eu/category/valveconomics/