Re:Barebones WebGL in 75 lines of code
by akdas on Thursday July 09, 2020 @12:31AM
(#23776950)
I actually think the other resources, including WebGL fundamentals, are really great. But whenever I tried reading them, they just didn't click for me.
I don't mind organizing the code. I just want the barebones in the beginning. I see that WebGL fundamentals, for example, uses a webgl-utils library, which is what tripped me up, even though it's only used for one small utility.
I don't mind organizing the code. I just want the barebones in the beginning. I see that WebGL fundamentals, for example, uses a webgl-utils library, which is what tripped me up, even though it's only used for one small utility.
Basically, I'm still on Chapter 0 :)