Re:Playstation's secret weapon: a nearly all-automated factory
by yladiz on Monday July 06, 2020 @12:35PM
(#23749591)
I think it’s in part due to the pressure thresholds to put cables in, as too little pressure means the cable isn’t connected but too much could damage either the cable or thing it’s attaching to.
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Re:Playstation's secret weapon: a nearly all-automated factory
by ashtonkem on Monday July 06, 2020 @12:38PM
(#23749624)
Also chips are rigid bodies, while tape & ribbon is flexible and can push back and fold in unpredictable ways.
Re:Playstation's secret weapon: a nearly all-automated factory
by Pxtl on Monday July 06, 2020 @02:10PM
(#23750846)
Reminds me of an old matsci engineering prof I had "everything you need to know about mechanics is f=ma and you can't push on a rope".
Re:Playstation's secret weapon: a nearly all-automated factory
by ehnto on Monday July 06, 2020 @12:45PM
(#23749710)
Maybe part of the success is in pre-packaging the wire and ribbon to act predictably, similar to how ribbons of surface mount components come on uniform tape reels instead of loosely in containers. You can crease or bend things to be predisposed to movement in certain directions.