> const m = new Map();
undefined
> m.set([1], "one");
Map(1) {Array(1) => "one"}
>m.get([1])
undefined
C++ and Rust don't stand for this nonsense. You can't even define a custom hashing function, which means if you want a useful map for anything other than numbers and strings you have to write a wrapper around `Map` that hashes the objects to numbers or strings, and then you're more or less back to raw objects.It's definitely better than raw objects because it doesn't mix up data and methods, but it's not much better.
But then I re-read your comment and realized you've meant that you can't do this in JS.
To clarify, I miss having an object model that allows customisation of hashing, equality etc
> ES6 has a Map
Thanks for this; I'll check it out. One simple example of a key that is hard to use strings with is a composite key of 2 strings. OK, you could concatenate them using a character you know won't be used in either string, but what if it's user input? The code is then littered with in/out concatenation/splitting my this extra character etc. (And that's the simple case without other types etc.) It's much easier to have a clear way to customise the hash function IMHO.
What do you mean? What would you like to see in an object? ES6 has classes (syntactic sugar over prototypes, but does it really matter?) if that's what you are after.
> and that keys have to be strings
ES6 has a Map constructor[0] that can have any type of value as key. Usually, though, having keys as strings is quite sufficient.
[0] https://developer.mozilla.org/en-US/docs/Web/JavaScript/Refe...