type foo either {
int
string
*bar
baz
}
... var f foo = ....
switch v := f.(type) {
case int:
// v has type int
case string:
..... type thing1 int
type thing2 int
type foo either {
thing1
thing2
}
var f foo = …
switch v := f.(type) {
case thing1:
data = int(v)
case thing2:
data = int(v)
…
and frankly that's a bit gross.I think `select` would be a better basis for dispatching than switch as it already supports getting data out of stuff, and it better represents the linear top-to-bottom dispatching.
type foo struct (
kind Kind
data int
}
Then you switch on kind and you use the dataThe type switch is useful when you have to consume the actual type, without runtime errors for type conversions
No, I'm pointing out that a proper sum type can (and often does) need that. It doesn't mean those are the only members.
> The type switch is useful when you have to consume the actual type, without runtime errors for type conversions
My point is that the type switch is garbage when multiple variants can have the same associated type.
With destructuring pattern match constructs you'd be binding variables to "inner" members of the sum type.
I do understand that. I'm not so sure it's so important, compared to Just being able to say that a box can contain either A or B or C.
Interfaces are great when you don't care what does a box contain as long as it quacks like a duck.
Sometimes though you need to carry around one out of N types of something and currently all you can do is to use an interface{} and deal with the possibility of a runtime error if somebody breaks the invariant.
It absolutely is, even more so because of Go's interface. The difficulty of properly discriminating between interfaces extending one another is a reason the FAQ gives for rejecting union types.
> compared to Just being able to say that a box can contain either A or B or C.
I'd argue that this is by far the lesser use case, and furthermore trivially and completely subsumed by the alternative.
> Sometimes though you need to carry around one out of N types of something and currently all you can do is to use an interface{} and deal with the possibility of a runtime error if somebody breaks the invariant.
And sometimes you need to carry around one of N values some of which have overlapping contents and currently all you can do is get bent.