Re:Space Jam's 1996 website is still alive
by trengorilla on Thursday July 02, 2020 @05:46AM
(#23711552)
Awful film. I was listening to the radio the other day and they had a 10 year old on saying Toy Story was cringe and he preferred Space Jam. I've never been so appalled just listening to radio.
Why are you bothered by a child’s opinion on children’s movies? You’ll likely never meet the kid, and one’s sense of taste at that age is hardly definitive.
For someone that young, visuals tend to take precedent over story. I, for one, am glad to see a younger generation appreciate 2D animation (which still looks acceptable in Space Jam) over 3D (which looks dated in Toy Story).
Re:Space Jam's 1996 website is still alive
by bananamerica on Thursday July 02, 2020 @06:05AM
(#23711658)
What are you talking about? Space Jam is great fun!
I once went to an industry presentation where someone on that project described the workflow.The project got into a cycle where the animators would animate on first shift, rendering was on second shift, printing to film was done on third shift. The next morning, the director, producer, and too many studio execs would look at the rushes from the overnight rendering. Changes would be ordered, and the cycle repeated.
The scene where the "talent" is being sucked out of players had problems with the "slime" effect. Production was stuck there for weeks as a new thing was tried each day. All the versions of this, of which there were far too many, were shown to us.
Way over budget. Cost about $80 million to make, which was huge in 1996. For comparison, Goldeneye (1995) cost $60 million.