News for hackers. Stuff that matters.
Re:Godot 4.0 gets SDF based real-time global illumination by inDigiNeous on Tuesday June 30, 2020 @01:06AM (#23686745)
C++ is very easy to use with Godot and integrate with the GDScript support. GDScript is also very good as a script language.

Been writing my own application mostly using C++ for the core logic and main application logic using GDScript. The interfacing between C++ and GDScript is suprisingly easy once you set it up.

But yeah stuff like Rust support is depending on the maintainers of that code to update to support latest versions of Godot.

There are no comments on this comment yet.