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Re:A Few More Reasons Rust Compiles Slowly by zozbot234 on Monday June 29, 2020 @02:36PM (#23680781)
> I just started working through the rust hello world. I was shocked that I had an exe in around 0.2s.

It's not everything. It's projects that use a lot of monomorphized generics, or compile-time macros, etc. And to be sure, this situation is improving over time - as new generics-related features are added, hopefully more of the redundant code that gets output when using these features will simply be cleaned up automatically, without adverse impact on compile times.

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