Re:Godot 4.0 gets SDF based real-time global illumination
by shmerl on Monday June 29, 2020 @01:06AM
(#23674526)
DX lock-in will die out. Better sooner rather than later, but even if later, it still will. MS won't be able to poison the industry with lock-in forever. So those who invest in Vulkan today will be ahead of those who don't.
Godot did the right thing to completely ignore DX and focus on Vulkan.
Godot did the right thing to completely ignore DX and focus on Vulkan.