Re:Godot 4.0 gets SDF based real-time global illumination
by logimame on Sunday June 28, 2020 @08:43PM
(#23673267)
Basically yes. Godot’s main userbase (hobbyists/small indie developers) aligns more with Unity than Unreal. Although Unreal has also appealed to some indie devs recently, it is still a heavy, bulky, monstrous beast of an engine that appeals more to AAA gamedevs and high-profile indiedevs.
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