Re:Weak bits floppy disc protection: an alternate origins st...
by scarybeast on Saturday June 27, 2020 @09:36PM
(#23666145)
Interesting, I didn't know the Apple II's controller could write the combined data and clock bits. That's unfair :) I was also pointed to this Twitter thread where it is explained that they wrote Mr. Do weak bits with a hacked up Commodore 64 drive controlled by an Apple II!
Re:Weak bits floppy disc protection: an alternate origins st...
by scarybeast on Saturday June 27, 2020 @09:55PM
(#23666224)
I've also been referred to this which definitely belongs here. It's a write up of fairly advanced weak bits usage on the 1984 Apple II educational title "Kingdom of Facts".
https://ia800600.us.archive.org/2/items/TheKingdomOfFacts4am...
After reverse-engineering the verification code in a few different games, I wondered how the publishers produced those weird sectors. I called them "weak bits," coincidentally, because my theory at the time was that they modded the disk head to write the bit weakly so that it couldn't distinguish a one from a zero during readback. A friend at school had a copy of Don Worth's Beneath Apple DOS, which absolutely blew my teenage mind. Until reading that book, I didn't think that any single human could understand and clearly explain a complex system so thoroughly.