Re:Dwarf Fortress Creator Explains Its Complexity and Origin...
by foota on Friday June 26, 2020 @01:52AM
(#23649104)
I think they meant it only runs quickly enough when everything's in cache? But that doesn't make much sense to me. It's really hard for me to believe it'd be I/O bound though, when memory bandwidth is like tens+ of gigabytes per second?
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Re:Dwarf Fortress Creator Explains Its Complexity and Origin...
by imtringued on Friday June 26, 2020 @05:28AM
(#23650194)
IO bound can also mean that memory latency is a problem. It's not difficult to believe that DF is doing lots of pointer chasing.