Re:We use too many damn modals (2018)
by supernova87a on Friday June 26, 2020 @12:19AM
(#23648679)
Thanks for that explanation.
I guess I just have to live with it when I pop in and out of the UI coding world. Just like in Python a .method isn't what the natural word typically means, but just has gotten a domain-specific meaning attached to it in that world.
https://en.wikipedia.org/wiki/Mode_(user_interface) and https://en.wikipedia.org/wiki/Modal_window
The trouble with elaborate modes is that the user has to mentally keep track of which mode they're in (which is what the term describes); and that other functions are inaccessible even though they might be useful to resolve the situation. However, modal dialogs are a streamlined and visually distinct extreme of modes, with an established history, so some don't consider them problematic. (Modes that are difficult to notice are still a no-no.) OTOH dialogs are frequently used as cheap bail-out by programmers, especially in desktop interfaces—since they're very easy to produce, completely synchronous, and shift all problems onto the user.