Re:Oculus sunsets Go, will add easier Quest app distribution
by gorgoiler on Tuesday June 23, 2020 @06:18PM
(#23621081)
How easy is it to ship exemplar apps to Quest? Can I just pick up Unity XR, riff a little on the FPS example, and compile it straight to something I can load on a Quest?
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Re:Oculus sunsets Go, will add easier Quest app distribution
by zlsa on Tuesday June 23, 2020 @06:37PM
(#23621259)
I don't think there's a pre-built FPS VR template from Unity, but it is pretty simple for basic projects. Word of warning, though: VR locomotion is very different from FPS locomotion, and gets very complex pretty quickly.
Re:Oculus sunsets Go, will add easier Quest app distribution
by gorgoiler on Wednesday June 24, 2020 @03:09AM
(#23624978)
Ah, that’s a shame. I naively thought the Unity FPS game would load onto Oculus Quest.
My real goal is to have students ship content of their own to the Quest, to dive a little deeper into programming and technology than they might do as mere consumers.
Re:Oculus sunsets Go, will add easier Quest app distribution
by johncozen on Tuesday June 23, 2020 @06:40PM
(#23621283)
Currently you could sideload it or work with the Oculus submission process to release it on their store. This article seems to suggest they will release another, frictionless avenue to make VR experiences accessible on Quest.