Re:Apple announces it will switch to its own processors for ...
by freehunter on Monday June 22, 2020 @02:51PM
(#23604169)
It’s not about the game, it’s about running performance-dependent code written for x86 on an ARM chip. A lot harder to fake a stable frame rate in a game than in Photoshop.
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Re:Apple announces it will switch to its own processors for ...
by monocasa on Monday June 22, 2020 @02:52PM
(#23604186)
I mean, it didn't look like a stable frame rate to me.
Re:Apple announces it will switch to its own processors for ...
by jbverschoor on Monday June 22, 2020 @03:07PM
(#23604572)
It’s mostly OpenGL/metal.
Show me a cpu intensive task which isn’t already gpu native/jit