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Re:Video Games Are the Future of Education by tasogare on Monday June 22, 2020 @01:30AM (#23597519)
I spend hundreds of hours on this series (from 2000 to 4) and I love it yet I don’t think I learnt much out of it. "People and companies want low taxes", "nuclear power plant are dangerous" and "wind power is inefficient", that’s pretty much it.

Also when I was kind I wasn’t really able to build a good city. I understood years later this is because the game expects cities to be built in the US fashion: big residencial/commercial/industrial zones separated from each other, linked by roads, lot of roads. And square based layouts. That was totally different from where I lived so I’ve always found the cities layout that works in the game where very artificial. So there wasn’t too much to learn about city planning.

Re:Video Games Are the Future of Education by dragonwriter on Monday June 22, 2020 @02:59AM (#23597893)
> Also when I was kind I wasn’t really able to build a good city. I understood years later this is because the game expects cities to be built in the US fashion: big residencial/commercial/industrial zones separated from each other, linked by roads, lot of roads. And square based layouts.

It...does not. It uses and underlying low-level simulation model which can be satisfied lots of different ways, but what you describe is not one that works particularly well for it.

Re:Video Games Are the Future of Education by eru on Tuesday June 23, 2020 @08:59PM (#23622639)
Well, in Sim City you can't mix residential and commercial on the same square. And the bigger buildings need more than a single square, I think.

In real life, I very much like having shops on the ground floor of residential buildings. Very convenient for me.

Re:Video Games Are the Future of Education by eru on Tuesday June 23, 2020 @08:57PM (#23622628)
Funny enough, the three 'things' you learned out of it ain't even all true. :) Still a great game!

I played mostly Sim City 2000.