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Re:FlexBuffers by Aardappel on Saturday June 20, 2020 @11:27PM (#23589508)
FlexBuffers currently is implemented in C++, Java, Rust, Dart, Swift, (and JS under review).
Re:FlexBuffers by mzaks on Saturday June 20, 2020 @11:50PM (#23589599)
You forgot Python and C# :). Plus a Unity3D specific version, which is battle tested in a game with more than half a million downloads ;).