Re:Nintendo to ‘Hobbyist’ Developers: No Thanks
by Tiktaalik on Monday March 21, 2011 @08:46PM
(#2352408)
In the past Sony released a special PS1 that you could develop games on called Yaroze. It started the careers of a few hobbyists and a game for it, Devil Dice, ended up getting a retail release (http://en.wikipedia.org/wiki/Devil_Dice).
The Japan only Bandai Wonderswan had a homebrew system as well, named Wonder Witch. "Judgement Silversword" was published at retail for the Wonderswan but produced originally via this homebrew system and it is considered to be one of the best games for the platform.
They can charge up to $5 for their games, and they get stuck in a ghetto that's kind of hard to find on XBL, but it's out there.
The PS3 is much more locked down - the linux alternative was removed.
There are also a whole lot of "Homebrew" scene's out there - some have turned out impressive stuff. If the console can either load homebrew with no other work (as the Dreamcast was) or can have modified bootloaders that allow 3rd party code to run (as the original Xbox and PSP were), then you have a good chance at getting decent stuff ported.