Re:Play Counter-Strike 1.6 in your browser
by csharptwdec19 on Friday June 12, 2020 @12:39PM
(#23500963)
Flash had more than just security issues. There were definite limits on complexity.
A great example is the original Binding of Isaac; written in flash, but near the end everything was so precarious that backups had to be made before certain publishing stages because sometimes it would corrupt the files it was trying to build (Due to the complexity.)
A great example is the original Binding of Isaac; written in flash, but near the end everything was so precarious that backups had to be made before certain publishing stages because sometimes it would corrupt the files it was trying to build (Due to the complexity.)