> What the user sees and experiences
Eh, depends how you define "experiences" and "sees".
A lot of people think UX is about aesthetics and animations which is mostly false.
UX is more about usability and testing a product with real users.
Eh, depends how you define "experiences" and "sees".
A lot of people think UX is about aesthetics and animations which is mostly false.
UX is more about usability and testing a product with real users.
That said, you could,in an abstract way, say Understandablity is the UX for the development team. Works for me ;)