Re:Grid – A Lua Game Engine
by joe-collins on Sunday June 07, 2020 @05:44PM
(#23451140)
Even the OO shortcomings of Lua aren't very different from the Javascript of the recent past. The two languages are quite similar, save that Lua indices are 1-based and JS comparators are nightmare fuel.
My pet peeve is that it's somewhat verbose in using keywords rather than single-character punctuation to mark blocks and clauses.
My pet peeve is that it's somewhat verbose in using keywords rather than single-character punctuation to mark blocks and clauses.