Re:Grid – A Lua Game Engine
by cmrdsprklpny on Sunday June 07, 2020 @03:09PM
(#23449797)
Grid appears to be based on LOVE: https://www.planimeter.org/grid-sdk/api/Game_Loop
They are not comparable with Pygame, but easier for beginners:
https://pygame-zero.readthedocs.io
https://github.com/mjbrusso/game2dboard
Disclosure: I am the author of game2dboard
Re:Grid – A Lua Game Engine
by rishav_sharan on Monday June 08, 2020 @12:24AM
(#23453544)
I recently found https://arcade.academy/
Haven't used it myself but it looks feature rich and has an active community.
Arcade is pretty nice. It's what pygame should be, at least in terms of installability.
I'm curious as to what you found nightmareish about Pygame... It's SDL.
Re:Grid – A Lua Game Engine
by symmitchry on Sunday June 07, 2020 @07:40PM
(#23452080)
Years of being extremely difficult to run on a Mac (no pip install), horrible website update (the old one was bad, but at least it was cool & functional), and on-going issues like this: https://github.com/pygame/pygame/issues/555
There's not even a note on the website that it's entirely broken in Mojave. It's just _always_ something.
Compared to LOVE and numerous other projects which just worked right out of the box. I'm a total Python guy, but Pygame has always been frustrating.
Lua's https://love2d.org/ is amazing.