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Re:Climb Mount Improbable: Evolvable Critters in JavaScript by yters on Friday June 05, 2020 @09:36PM (#23436027)
let's take conway's CA as an example

in that case you only get complex functionality through human engineering

if you just dump a bunch of random pixels on the screen you'll get nifty looking chaos and some simple mechanisms like gliders

but to get something like game of life in the game of life, you need incredibly complex human engineering

i am really trying to understand, and have purchased and am reading through dawkins book

but the logic just does not seem to go through

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