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A comment on Climb Mount Improbable: Evolvable Critters in JavaScript. Parent comment
in that case you only get complex functionality through human engineering
if you just dump a bunch of random pixels on the screen you'll get nifty looking chaos and some simple mechanisms like gliders
but to get something like game of life in the game of life, you need incredibly complex human engineering
i am really trying to understand, and have purchased and am reading through dawkins book
but the logic just does not seem to go through
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in that case you only get complex functionality through human engineering
if you just dump a bunch of random pixels on the screen you'll get nifty looking chaos and some simple mechanisms like gliders
but to get something like game of life in the game of life, you need incredibly complex human engineering
i am really trying to understand, and have purchased and am reading through dawkins book
but the logic just does not seem to go through