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Re:OBS (macOS) Virtual Camera by snazz on Wednesday June 03, 2020 @05:50PM (#23409266)
I'm guessing this is because proper live view video from a DSLR requires much higher bandwidth than USB can provide. The protocols used for remote capture and download over USB should be more standardized, for sure, but live view seems really hard.
Re:OBS (macOS) Virtual Camera by woofie11 on Wednesday June 03, 2020 @06:16PM (#23409529)
It's actually much more because the DSLR companies, for the most part, are technologically-backwards, and don't get things like platforms, APIs, or similar. It's nineties-style closed thinking. It's a big part of why cell phones are now eating their lunch. I used to be a pretty serious photographer, and own probably $10,000 worth of camera equipment.

I mostly shoot with my cell phone these days, not because I mind spending money on cameras, but because it's a better device for most photography. It integrates with the world. Cameras integrate with their manufacturer's closed ecosystems.

Re:OBS (macOS) Virtual Camera by londons_explore on Wednesday June 03, 2020 @05:58PM (#23409349)
USB Video class allows the device to provide a list of formats supported, and the host to choose one. That seems suitable for the host to manage bandwidth across its USB links, even if other devices are also using bandwidth.