Re:Simplifying Board Games
by egypturnash on Tuesday June 02, 2020 @08:40PM
(#23398348)
I feel like 5e did a really good job of feeling like it was D&D while streamlining out a lot of the “recreational accounting” that 1e was.
Though I still had to resort to automated character sheets to roll my character because there was shit I just could not figure out how to do from the PHB...
1e was kind of a mess though, remember how Bard was a weird expansion class you could only play after like 20 levels of three other classes instead of “you are a person who has about as much training in music, social engineering, and magic related to those things as anyone else at your level has in whatever they do”?
My 1e/2e groups sure did tinker with the rules to work around shit like that, my GURPS groups mostly went by whatever set of books the campaign was using, and my recent 5e experience after a long time away from RPGs felt like I remember 1/2e being without all the bullshit and confusion that nostalgia elides.
Though I still had to resort to automated character sheets to roll my character because there was shit I just could not figure out how to do from the PHB...
1e was kind of a mess though, remember how Bard was a weird expansion class you could only play after like 20 levels of three other classes instead of “you are a person who has about as much training in music, social engineering, and magic related to those things as anyone else at your level has in whatever they do”?
My 1e/2e groups sure did tinker with the rules to work around shit like that, my GURPS groups mostly went by whatever set of books the campaign was using, and my recent 5e experience after a long time away from RPGs felt like I remember 1/2e being without all the bullshit and confusion that nostalgia elides.