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Re:Show HN: Unity MMORPG Boilerplate – Multiplayer in Unity ... by nallo on Monday June 01, 2020 @08:53AM (#23377896)
Started working on a text-based MMO a couple of weeks ago https://github.com/johlits/rpg

I do authentication from another service and send encrypted commands to the server which carries them out and encrypts the responses back.

Even for a text based game it is tough but I keep it simple as long as I can!

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