Why almost all links are about years ago? Are not there any new technologies/methodologies for MMOGs that support 90fps, or even more?
Something hybrid which supports both server and client sides?
And mostly has developed for Unreal Engine or other well-known game engines?
Why almost all links are about years ago? Are not there any new technologies/methodologies for MMOGs that support 90fps, or even more? Something hybrid which supports both server and client sides? And mostly has developed for Unreal Engine or other well-known game engines?