News for hackers. Stuff that matters.
Re:Show HN: Unity MMORPG Boilerplate – Multiplayer in Unity ... by golergka on Sunday May 31, 2020 @03:12PM (#23371827)
AoE uses classic lockstep simulation, as far as I remember. For a variety of reasons, most importantly, latency, this approach is not usable for genres other than strategy.

There are no comments on this comment yet.