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Re:Show HN: Unity MMORPG Boilerplate – Multiplayer in Unity ... by hinkley on Sunday May 31, 2020 @01:11PM (#23370884)
I haven't looked in a long time, but EVE used to be sharded, which is easy to do when there are gateways between areas of the map.

The problem was when everyone decides to hang out in one shard.

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