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A comment on Rust: Dropping heavy things in another thread can make your code 10000x faster. Parent comment
Only if badly designed. That is why it is contrived!
> While that may seem contrived, consider a vector of 1 million strings, something that's not too uncommon
A program dealing with a million elements of any kind should not be performing naive allocations to begin with.
> we do deallocation trickery in the real world
Skipping deallocations is an optimization, not a design pattern.
In other words, the code needs to keep the ability to perform the deallocation for debugging, testing, usage as a library, etc.
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Only if badly designed. That is why it is contrived!
> While that may seem contrived, consider a vector of 1 million strings, something that's not too uncommon
A program dealing with a million elements of any kind should not be performing naive allocations to begin with.
> we do deallocation trickery in the real world
Skipping deallocations is an optimization, not a design pattern.
In other words, the code needs to keep the ability to perform the deallocation for debugging, testing, usage as a library, etc.