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Re:MicroProse Returns with the Mighty Eighth, a 10-Player WW... by duxup on Friday May 29, 2020 @12:32PM (#23352089)
I wonder the same.

It seems like space sim combat ... almost is too weird, or twitchy or something or other to actually enjoy. At least I've found the more sim like it gets when it comes to sort of dog fighting combat the more it just gets immediately disorienting / feels to the user very random.

It's a strange thing.

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