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Re:AudioMass – free, open source, web-based Audio and Wavefo... by Tade0 on Thursday May 28, 2020 @12:26PM (#23339161)
I had a 486 and did some rudimentary audio editing back then.

I remember the performance to be decent, but not 60fps-decent.

But aside from that phones usually have relatively infrequent touch updates, which usually results in a single repaint on every such event, so 10FPS or so.

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