Re:How to Put More “Character” into Your NPCs
by thom on Tuesday May 26, 2020 @05:32PM
(#23316649)
With the latest Unreal Engine demo out, I can't help but think that we've probably had enough polygons for a while. Maybe we could have a few iterations of game engines with really revolutionary procedural generation, and ultra realistic text-to-speech.
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Re:How to Put More “Character” into Your NPCs
by Riccardo_G on Tuesday May 26, 2020 @11:37PM
(#23319128)
The Unreal Engine demo was spectacular. The polygons pretty much become quite noise which made the scenery look almost too real in some cases ;)
Biased, but I think Replica's AI voice will help a lot of game devs in the future to come!