Re:The Vanishing Of Ashlar: 4kb demo using GPU for sound and...
by thewebcount on Tuesday May 26, 2020 @02:43PM
(#23314891)
A lot of the geometry looked to me like it was done using constructive solid geometry, which usually uses signed distance fields. These can be represented very succinctly. See [0] for details.
[0] https://www.iquilezles.org/www/articles/distfunctions/distfu...