also I hope it's for the future new c++ standard, i.e. for c++17, c++20 we will have full 32bit support, that should suffice for one decade I assume.
otherwise we need get rid of c++ for 32bit embedded fast.
otherwise we need get rid of c++ for 32bit embedded fast.
on the other hand, rust does not support 32bit arm at tier1 either. https://forge.rust-lang.org/release/platform-support.html
golang so far still supports 32bit, but who knows for how long, after all it's Google who can do anything they want, plus golang is too fat for many embedded boards.
Thank goodness we will have C stick around for many decades in the long run, along with ash probably lua5.1 for scripting that is.