Re:Chromium project finds that 70% of security defects are m...
by SomeoneFromCA on Sunday May 24, 2020 @02:29PM
(#23293490)
Erlang has terrible performance for non-concurrent tasks. It starts to shine only in very concurrent app.
And game programming isn't normally "performance critical" so much as OS-less and embedded. Sometimes there's real-time constraints, but very few parts of a AAA game are the inner rendering loop that has real time requirements. Mort of it if boring stuff that could be (and often is!) written in python or more often Lua.