Re:Sxmo: Simple X Mobile – A Pinephone UI that is simple and...
by csande17 on Saturday May 23, 2020 @08:33PM
(#23287997)
One reason might be accessibility: for some people, it's a lot easier to hit a hardware button than a tap-target on a touch screen. You can feel around for the edges of the button, you get clear force-feedback when it's pressed, and you don't have to worry about accidentally hitting something else nearby.
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Re:Sxmo: Simple X Mobile – A Pinephone UI that is simple and...
by zozbot234 on Saturday May 23, 2020 @09:20PM
(#23288232)
It would be quite easy to improve both the "accessibility" and the practical UX of capacitive touch screens by establishing a norm where every potentially-destructive action (anything that cannot be "undone" with ease) can be made to require a 'slide to confirm' gesture. This workflow is already used by community-made "recovery" environments for touch devices, but it would be nice if it was adopted more widely.