News for hackers. Stuff that matters.
Re:What Unity Is Getting Wrong by sloopy543 on Saturday May 23, 2020 @02:16PM (#23285077)
I definitely relate to the bikeshedding thing. I like what someone from Nintendo once said.

"You're making a game. The engine is what's leftover when you're done."

I like to think that way as well.

Sure, I have a laundry list of things to do, but it all starts with a gameplay idea that I want to explore. I force myself to justify all development efforts by way of serving the gameplay ideas.

That way, you're making a game first and foremost and the "engine" is the tool you make to make the game.

There are no comments on this comment yet.