Re:Goals and Priorities for C++
by adev_ on Friday May 22, 2020 @03:29AM
(#23269533)
> Concurrency and parallelism without debugging hell is huge.
There is plenty of libraries in C++ that haves you concurrency and parallelism without debugging hell.
Hell in concurrent code comes when you have shared state, and that is valid for both Go and C++. Using shared Golang Map in multi-threaded code is a very good example of deathtrap, even if it's in Go.
There is plenty of libraries in C++ that haves you concurrency and parallelism without debugging hell.
Hell in concurrent code comes when you have shared state, and that is valid for both Go and C++. Using shared Golang Map in multi-threaded code is a very good example of deathtrap, even if it's in Go.