It then goes on to show the difference very clearly, and as you can see the only difference from the Apache 2.0 license is that additional clause about non-commercialisation of the engine+editor package. You are still free to sell your Defold games, sell your Defold add-ons and sell your Defold tutorials.
So it at the very least claims to be a "permissive" license. The non-commercial restrictions are not mentioned there, one has to read on.
I'm fairly sure Epic don't let people fork, modify and then sell Unreal Engine either.
* You are free to commercialise any software created using Defold * You are free to commercialise any plugin, extension or tool created for use with Defold * You are free to modify Defold and you are not required to share the changes * You are free to distribute original or modified (derivative) versions of Defold)
Such a noncommercial clause means that this does not really follow the Free Software definition and Open Source definition of "open source".