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Re:Game Programming Patterns (2014) by ElFitz on Saturday May 16, 2020 @06:00PM (#23207572)
> turn each entity in a game into a server which sends events to other entities.

This reminds me of event-driven microservices. Is it similar, in principle?

Re:Game Programming Patterns (2014) by bcrosby95 on Saturday May 16, 2020 @09:06PM (#23208515)
Sounds more like actors. And how Alan Kay envisioned what he called object oriented programming at the time.