Re:Kinect-controlled tesla coils: Evil Genius Simulator
by BoppreH on Sunday March 13, 2011 @09:42PM
(#2320924)
Audio? What if instead of kinect, we used a microphone? Maybe voice activated lightnings or a continuous electrical background for your phrases.
A whole new meaning for "thundering voice".
Re:Kinect-controlled tesla coils: Evil Genius Simulator
by _tef on Monday March 14, 2011 @12:23PM
(#2323091)
it is driven by pure sine waves -- you can't have polyphony or voice spectra (easily...)
Re:Kinect-controlled tesla coils: Evil Genius Simulator
by BoppreH on Monday March 14, 2011 @01:43PM
(#2323510)
I didn't mean to talk using the lightnings, just to make a background sound. Maybe map to the wave frequency to the speech volume or tone (harder). It would still be sine waves, but sounding slightly different based on the microphone.
It was awesome fun.
It happened on a whim - it was noticed the tesla coils were powered by audio, and we could easily get audio output from a kinect.