Re:A first look at Unreal Engine 5
by tekknik on Wednesday May 13, 2020 @09:24PM
(#23174092)
you can use hand painted, imported models. Painting has to do with texturing which is different than poly count. This allows you to import directly from zbrush and not have to prebuild the LODs. This tech is already in a more basic form in UE4
one more time ya'll