Re:Making of Crash Bandicoot - GOOL
by maryrosecook on Saturday March 12, 2011 @02:16PM
(#2317245)
This series is fascinating. Loads of stories about weird hacks to make the graphics cleaner, to up the polygon count, to make the animation more cartoonish, writing a dialect of Lisp to define the gameplay.
Related: an article about making Ratchet and Clank using some Jak and Daxter rendering code which Naughty Dog basically gave Insomniac for free. http://www.gamasutra.com/view/feature/2842/postmortem_insomn...
Another great series: Jordan Mechner's diary about making the original Prince of Persia.
http://jordanmechner.com/category/old-journals/