Re:A first look at Unreal Engine 5
by renewiltord on Wednesday May 13, 2020 @03:07PM
(#23170518)
I lost my mind when I saw the announcement for Killzone https://youtu.be/PDfu1mYQXEg
Re:A first look at Unreal Engine 5
by hombre_fatal on Wednesday May 13, 2020 @03:17PM
(#23170635)
The video that reignited Xbox360 vs PS3 forum battles around the internet.
That was the Killzone 2 trailer, not the Killzone: Shadow Fall trailer the parent posted.
The Killzone 2 trailer was completely fake (i.e. not running on actual PS3 hardware) at the time it was released, and the real-time version of it running on PS3 later unveiled looked much, much worse. This was debunked at the time.
Re:A first look at Unreal Engine 5
by hombre_fatal on Wednesday May 13, 2020 @06:00PM
(#23172329)
Yeah, you're right. 2005. Good times.
Re:A first look at Unreal Engine 5
by sergeykish on Wednesday May 13, 2020 @02:13PM
(#23169869)
Final Fantasy VII Remake characters are amazing - skin tone, hair, animation. Beautiful, beautiful sets. I can't imagine anything better.
But I agree with you that I expected games to be much "better" by 2020, back when I was a kid playing 7th Guest. I guess I couldn't understand back then how much manual, hard-to-scale labor and budget would have to go into story, dialogue, art, acting (plus salaries of A-list movie stars), mo-cap, etc. I expected in-depth scripted NPC behavior, like in 1992's Ultima VII [1], to be extremely commonplace and basic by now, but I obviously didn't understand back then what actual AI and emergent simulation requires (versus manual scripting, and testing of that scripting)
[0] https://www.youtube.com/watch?v=pzvOgTABwr0
[1] https://www.filfre.net/2019/02/ultima-vii/