Re:A first look at Unreal Engine 5
by aeturnum on Wednesday May 13, 2020 @12:09PM
(#23168357)
Yah, they said "convolution reverb," so I think they expected audience to know what it was. Often it's not about creating new technology, but making existing technology accessible to new audiences and new creators.
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Honestly, convolution reverb is already highly accessible. It’s a feature in $50 (and probably free) reverb plug-ins for anybody that does audio. They’re relatively easy to implement and have probably been around for a decade+. As the OP said, the audio things they mentioned aren’t new or adding any accessibility imo
You have it right now in the browser Web Audio API, for free[1]
[1]: https://developer.mozilla.org/en-US/docs/Web/API/ConvolverNo...
Re:A first look at Unreal Engine 5
by thewebcount on Wednesday May 13, 2020 @02:39PM
(#23170160)
They were doing it in the 80s for music when samplers first became big.