Re:Godot 4.0 will get a new lightmapper
by bananaboy on Saturday May 09, 2020 @11:10PM
(#23130016)
It's feasible that they could do the work themselves and only allow access to a branch or patches for console to folks who have signed the NDA. This is basically how Epic works with Unreal. The Unreal source code is available for anyone to look at on github, but it doesn't include any console-specific code.
[ Parent
| on HN ]
There are no comments on this comment yet.