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Re:OS X Isn't for Developers by scott_s on Friday March 11, 2011 @12:01AM (#2312199)
I have installed new versions of gcc on Linux systems. Installing XCode is much, much easier.

But, your point was about developers. When did casual users come into the discussion?

Re:OS X Isn't for Developers by holman on Friday March 11, 2011 @12:13AM (#2312218)
There's a scale of developers: from people who regularly do this sort of thing, to people who are more casual about it. That's the type of audience that I like to write for sometimes: they'll use my library (which may use compiled code), but they haven't been exposed to this area of software development before. Designers are the best stereotype for this. Having a massive Xcode install is what I'm saying is detrimental to these sorts of casual users (a lot of the time it wouldn't be appropriate to call them "progammers", really).
Re:OS X Isn't for Developers by scott_s on Friday March 11, 2011 @12:27AM (#2312258)
It's friction, but, really. It came with their computer. You click a bunch of buttons and it's installed. The size of the install is irrelevant.

But I still have difficulty believing these casual-developers-but-not-programmers exist in great numbers. Have people told you "I was going to try your thing, but it asked for this weird gcc thing"?

Re:OS X Isn't for Developers by holman on Friday March 11, 2011 @12:37AM (#2312280)
Absolutely. I run into that frequently with my own projects. It's such a bummer to have to tell someone to go through this whole process for such a small `gem install` command.